This game was created for the GMTK Game Jam 2024, with the theme "Built To Scale". This is a tiny proof of concept as a new game designer!

Gameplay: Text appears on the left side of the screen. Left click on the words directly following two  spaces to reveal a secret text on the right side.

Two  Space is a narrative game in which the player is given a set of text (a story, letter, document, etc.), and then must find where there are two spaces between words. The word following the two spaces reveals a hidden message- the inner dialogue of the narrator, a secret message in a letter, etc.; this secret text is revealed on the right side of the screen.

The idea around using the theme "Built to Scale" is that changing the amount of space between words (i.e., changing the size/scale of the space between words) creates a cypher for hidden, coded messages within a text. The first draft of this idea is a story in which the narrator's inner dialogue is revealed through finding the two  spaces.

Future development possibilities:
-Refining and lengthening the story
-Other stories (letters between pirates, hidden text within a long-forgotten tome)
-Sound and Music
-Refining the text revealing system (typewriter effect)
-Expand the area players can click on


Asset Credits:

Background Panel: Acasas
Panel, Cursor: Wenrexa

Fonts:

Typodermic (Blue Highway)
Boris Garic (Bosk)
Gluck (ZnikomitNo24)

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